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Monday, January 11, 2010

Tekken 6 for PSP Review

By James Hicks



This time, I really was about to sell my PSP. After I ran through
Tekken 5, I just couldn't find anything else that made me happy. I
think the PSP is an atrocious convergence device - the wireless is
"b," and though the screen is fine video conversion it is annoying.
Anyone wanting more of an iTunes experience with their PSP should look
at Doubletwist (doubletwist.com) which does allow a sort of (slow)
syncing between your media library and the PSP. Even so, I have an
iPod Touch which does all that stuff better, and fits nicely in my
pocket.


But then Tekken 6 for PSP came out. I was curious to see if it held a
candle to Tekken 5, which in my mind was worth the price of the PSP.
But $40 for a PSP title?


I'm not a huge fighter game guy. I get the combo thing, loved the
entire Ninja Gaiden series, but I never had played the Mortal Combat/
Street Fighter ilk. I got Tekken 5 based on ratings, and enjoyed it
enormously. Truth is, it is more fun on the PSP than it is on the PS3.
The PSP is the perfect console for Tekken, since you really only need
the D-pad and face buttons to play. It was painful trying to micro-
move on Resistance:Retribution for PSP, and while I appreciated the
effort the developer put in to accommodating the restraints of the
hardware, it just wasn't any fun for me. In my opinion the PS3 version
of Tekken 5, while fun, was not as well situated as the PSP version
for the game. Some moves benefit from the extreme closeness of the
PSP's buttons. It's just easier on the PSP.


I don't know why this isn't a more lauded release - I suppose I don't
see Sony doing much to hype anything for the PSP. Read more of Jim Hicks's review of Tekken 6 for PSP ... at Oldvideogamers.com


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